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EECS Publication

Simulation Environment for Programmable Microorganisms

Andrey Puretskiy

The purpose of this project was to build an engine that could be used to create various simulations involving programmable microorganisms. The project was written using an object-oriented language called breve. Separate object classes were created for the organisms, chemicals,sensors and emitters. Several different quorum sensing and chemotaxis simulations were created in order to test the simulation engine. The testing was performed on two different computer systems in order to evaluate the performance of different hardware as it relates to the simulation engine.

Published  2006-12-01 05:00:00  as  ut-cs-06-585 (ID:143)


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